Senior Project - Week 2 Progress
- Sep 22, 2025
- 1 min read
I started sourcing a bunch of free assets from Fab and Sketchfab for my mockup and base models. Found some really good photogrammetry insect models from museums to use for the bug collections in the first room. I also found some good architecture packs from the marketplace that I then had to manually separate and export to my main scene. I always use a separate project to test my assets before bringing them in the main file so that I only bring in what I need in order to keep the file size down. Halfway through the week I opened my project to see my walls had all disappeared, I looked through versions and the command log but couldn't find anything. I rebuilt everything from scratch, but the next day discovered it was due to the outdated version on my laptop versus when I worked on the newest 5.6 version in the computer labs. Updated everything and it brought it all back. Had to adjust the sequence to fit the space better I got the first 3 rooms down and sourced assets for the other 2. I'm keeping the animatic quick for now just because it would be boring to see 5 minutes of an empty room. I plan on blocking out the rest of the rooms and starting lighting tests.



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